Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Game development teams use CrashSight to monitor application stability and resolve crashes across mobile (iOS, Android), PC (Windows, Linux), and console (PlayStation, Xbox, Nintendo Switch) platforms. Developed by Tencent WeTest, it captures four exception types — crashes, ANRs, out-of-memory issues, and script errors — with native SDK integration for Unreal Engine, Unity, Cocos, and a C interface for proprietary engines.
The SDK is 1.2 MB on Android and 1 MB on iOS with under 2.7 MB runtime memory. A single developer can complete integration in approximately two hours. Each crash report includes error stacks, trace data, register information, loaded libraries, and system logs.
CrashSight provides gaming-specific capabilities beyond standard crash reporting:
— Proprietary OOM detection using app runtime state machine analysis with device-specific memory thresholds to classify memory crashes missed by conventional tools
— Emulator and cloud gaming recognition achieving 10-15% higher accuracy than traditional methods, with separate crash statistics
— Stack restoration 15x faster via .stif symbol table format
— Behavioral sequence analysis via LCS to identify patterns before crashes
— Country/region-based crash data statistics and custom scene-based monitoring
The platform offers automated issue classification, version-to-version quality comparison, device timeline tracking, and advanced search across 20+ dimensions. Alerts integrate with Slack, Jira, TAPD, DingTalk, Feishu, email, and webhooks.
Deployed in the US, Singapore, and Shanghai with data residency compliance. Monitors 200M+ DAU.
WeTest is certified under SOC 2 Type 2, ISO/IEC 27001:2013, ISO 9001:2015, ISO/IEC 20000-1, CMMI Maturity Level 3, and TMMI Maturity Level 3.
Description
With our Android app, a versatile cross-platform Desktop application, and a command-line interface for automation, performance testing has become incredibly user-friendly. Whenever your game is started, the Studio SDK seamlessly records data in the background and alerts you only when necessary. This plug-and-play solution allows you to assess the performance of any application without needing to modify your code at all. Currently available for Windows and Android, the Chromebook alpha is out now, with a beta version expected in Q3 2022 and an iOS alpha slated for Q1 2023. We offer game performance benchmarking tailored for ISPs, mobile carriers, device manufacturers, and OEMs. Our services encompass testing performance across 5G, 4G, and fixed wireless platforms, providing key comparisons for cloud gaming. We also focus on diagnosing latency issues and optimizing partnerships between platforms and ISPs in the cloud gaming sector. Additionally, we evaluate and assess the feasibility of new subscriber offerings in gaming and streaming media. Our comprehensive game performance benchmarking is designed specifically for game developers and publishers, along with tailored testing and monitoring services to meet unique client needs. As the gaming landscape evolves, our tools ensure that performance metrics remain at the forefront of development and user experience.
API Access
Has API
Yes
API Access
Has API
Yes
Integrations
Cocos Creator
Yes
DingTalk
Yes
Feishu
Yes
Jira
Yes
Slack
Yes
Unity
Yes
Unreal Engine
Yes
Integrations
Cocos Creator
No
DingTalk
No
Feishu
No
Jira
No
Slack
No
Unity
No
Unreal Engine
No
Pricing Details
Contact Sales
Tiered pricing model.
Free Trial
Yes
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
WeTest
Country
Singapore
Website
www.wetest.net/products/crash-sight
Vendor Details
Company Name
GameBench
Country
United States
Website
www.gamebench.net/solutions/gamebench-tools/pro-tools
Product Features
Bug Tracking
Backlog Management
No
Filtering
Yes
Issue Tracking
Yes
Release Management
No
Task Management
No
Ticket Management
No
Workflow Management
Yes
Game Development
2D
No
3D
No
Analytics
Yes
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No
Mobile App Testing
Functional Testing
No
Installation Testing
No
Interruption Testing
No
Memory Testing
No
Performance Testing
Yes
Usability Testing
No