Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Cocos2d-x is a versatile, open-source game engine that has been a reliable tool for developers since its inception in 2011, providing a lightweight and flexible solution for cross-platform game development. With support for C++, Lua, and JavaScript, it caters to a wide array of platforms including iOS, Android, Windows, macOS, and popular HTML5 browsers like Chrome, Safari, and Internet Explorer. This engine leverages OpenGL ES 2.0 and Metal for efficient graphics rendering, ensuring that it taps into the full GPU capabilities of mobile devices while ensuring compatibility across various systems. Developers benefit from the ability to utilize Lua or JavaScript for scripting, facilitating seamless hot updates for their games without the lengthy process of submitting to app stores for approval. The open-source nature of Cocos2d-x encourages extensive customization, allowing developers to create tailored game types and extensions, and even integrate their own 3D engines to address challenges in 2D interface and UI design. Notably, data indicates that version 3.x of Cocos2d-x is compatible with an impressive 99.7% of Android devices in China, highlighting its widespread usability and effectiveness in the gaming industry. This level of compatibility makes it an appealing choice for developers aiming to reach a broad audience within the mobile gaming market.
Description
LÖVE is a powerful framework designed for developing 2D games using the Lua programming language, and it is completely free to use for various projects, whether they are friendly open-source endeavors or commercial ventures. To get started with a simple game, simply create a new folder at any location on your computer and launch your preferred text editor; for example, Sublime Text is an excellent choice available on all operating systems, with built-in support for Lua. Inside the folder you just created, make a new file and label it main.lua, then input the following code into the file and save your work to proceed. This initial setup will lay the groundwork for your game development journey using LÖVE.
API Access
Has API
Yes
API Access
Has API
No
Integrations
Lua
Yes
Android
Yes
Android Studio
Yes
Apple iOS
Yes
Apple iPadOS
Yes
C++
Yes
Google Chrome
Yes
HTML
Yes
Internet Explorer
Yes
JavaScript
Yes
Integrations
Lua
Yes
Android
No
Android Studio
No
Apple iOS
No
Apple iPadOS
No
C++
No
Google Chrome
No
HTML
No
Internet Explorer
No
JavaScript
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Pricing Details
Free
Open source
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Cocos
Country
United States
Website
www.cocos.com/en/cocos2d-x
Vendor Details
Company Name
Love2D
Website
love2d.org