Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Over 60% of K–12 schools across the United States utilize Clever, which includes 95 out of the top 100 largest school districts, translating to around 15 million students who access the platform each month. We take pride in collaborating with the educational community to provide every student with a wealth of opportunities. The inception of Clever stemmed from co-founder Dan Carroll's challenges as a technology director in Denver, where his ambition to leverage technology for saving teachers’ time and personalizing education was hindered by numerous CSV files and forgotten passwords. Dan reflects on his experience, stating, “I aimed to be an innovator, but I found myself entangled in the role of a human API.” Software has the remarkable ability to empower educators and innovate learning methods; however, a vital prerequisite is that all users must be able to log in swiftly and securely. To address Dan's dilemma, we created a single sign-on system that enables 60% of U.S. K–12 institutions to focus more on education rather than getting bogged down by login issues, thereby enhancing the overall learning experience for students and teachers alike.
Description
CleverBooks Augmented Classroom (ARC) is designed to enhance your teaching by providing interactive lessons within a 3D augmented reality setting. Offering a variety of engaging STEM-focused educational materials, CleverBooks utilizes cutting-edge Augmented Reality technology aimed at primary and elementary education. To access CleverBooks resources, you will need a physical item featuring the CleverBooks picture marker, such as a workbook, world map, building blocks, or posters, along with a mobile device equipped with an external camera, like a tablet or smartphone running on Android or Apple. After downloading the free CleverBooks mobile applications—including the Geometry, Geography, and Space apps from iTunes or Google Play—you can initiate the Augmented Reality experience by simply pointing your camera at a picture marker once the app is launched. This hands-on approach not only makes learning more engaging but also allows students to visualize complex concepts in an interactive way.
API Access
Has API
No
API Access
Has API
No
Integrations
Alma SIS
Yes
Capti Voice
Yes
Comprehensive
Yes
Curipod
Yes
DashPass
Yes
Edmentum Accucess
Yes
Edulastic
Yes
Imagine Edgenuity
Yes
MyCabinet School Health
Yes
Pikmykid
Yes
Integrations
Alma SIS
No
Capti Voice
No
Comprehensive
No
Curipod
No
DashPass
No
Edmentum Accucess
No
Edulastic
No
Imagine Edgenuity
No
MyCabinet School Health
No
Pikmykid
No
Pricing Details
$12 per school, per month
Free Trial
No
Free Version
No
Pricing Details
$9.40 per user per year
Free Trial
Yes
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
No
Mac
No
Linux
No
Chromebook
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
No
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Clever
Founded
2012
Country
United States
Website
clever.com
Vendor Details
Company Name
CleverBooks
Founded
2017
Country
Ireland
Website
augmented-classroom.com
Product Features
School Management
Bookstore Management
No
Cafeteria Management
No
Curriculum Management
Yes
Facility Management
No
Financial Management
No
Higher Education
No
Housing Management
No
Independent / Private
No
K-12
Yes
Library Management
No
Online Calendar
No
Online Payments
No
Parent / Student Portal
Yes
Preschool
No
Reporting/Analytics
Yes
School District
Yes
Special Education
No
Vocational / Trade Schools
No
Student Engagement Platform
Communication Tools
No
Community Management
No
Event Calendar
No
Higher Education
No
Interactive Learning
No
K-12
No
Location Tracking
No
Mobile App
No
Orientation Management
No
Polls / Voting
No
Safety Management
No
Student Group Management
No
Virtual Classroom
Annotation Tools
No
Attendee Analytics
No
Audio/Video Conferencing
No
Customizable Branding
No
Electronic Hand Raising
No
File Sharing
No
Interactive/Collaboration Tools
No
Learning Management System
No
Live Chat
No
Live Streaming
No
Mobile Access
No
Multiple Camera Feeds
No
Notifications
No
Online Whiteboard
No
Schedule Management
No
Screen Sharing
No
Session Recording
No
Surveys / Polls
No
Web Browser-based
No
eCommerce Integration
No
Product Features
Augmented Reality
3D Objects
No
3D Product Visualization
No
Application Development
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
No
For Mapping
No
For Sales
No
For Training / Education
No
Object Recognition
No
Simulation
No
Usage Tracking / Analytics
No
Virtual Reality
No
Student Engagement Platform
Communication Tools
No
Community Management
No
Event Calendar
No
Higher Education
No
Interactive Learning
No
K-12
No
Location Tracking
No
Mobile App
No
Orientation Management
No
Polls / Voting
No
Safety Management
No
Student Group Management
No