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Average Ratings 0 Ratings
Description
Introducing the innovative Class Student Engagement Feature! This groundbreaking tool merges visual engagement with interactive content creation and promotes student collaboration like never before. The Sphere2 platform now enables configuration to recognize students' devices that have the ClassSend app installed. Educators can not only design, record, and distribute their personalized lessons but also send content directly to students' devices for real-time involvement during class. The ClassSend app empowers students to edit, annotate, and return their assignments to the teacher seamlessly. The updated Sphere2 software enriches lesson development, fostering one-on-one student interaction and teamwork. In addition, teachers can now utilize multiple cameras and display various content on a single screen, enhancing the learning experience further. With the new Class Student Engagement feature, teachers can effortlessly send screenshots directly to students' devices using existing Wi-Fi networks, ensuring a connected and interactive classroom environment. This advancement is set to transform the way educators and students engage with the learning material.
Description
We harness the power of virtual reality to enhance student participation in educational settings and deliver high-quality learning experiences. Additionally, we incorporate VR into Global Citizenship Education with the aim of fostering peace, non-violence, inclusivity, and an appreciation for diverse human cultures, with the backing of UNICEF Innovation. After introducing VR to teachers, we sought their feedback on its potential impact and how RemixVR could assist in their teaching practices; their enthusiasm for integrating VR into their classrooms was palpable. With RemixVR's lesson creator, educators can swiftly develop a new augmented reality lesson in just a few minutes by selecting the desired content type and completing a simple form. The user-friendly interface makes it accessible for everyone to learn and utilize effectively. Educators have been implementing our AR lessons and are experiencing remarkable levels of student engagement. Don't just take our word for it; numerous educators have taken to Twitter to express their appreciation for our lessons and the positive changes they bring to their classrooms. This enthusiastic response highlights the transformative effect of VR in modern education.
API Access
Has API
No
API Access
Has API
No
Integrations
No details available.
Integrations
No details available.
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
No
Vendor Details
Company Name
Aver Information
Country
United States
Website
www.averusa.com/products/edu-software/sphere2-sphere-lite
Vendor Details
Company Name
RemixVR
Country
United States
Website
remixvr.org
Product Features
Student Engagement Platform
Communication Tools
Yes
Community Management
No
Event Calendar
No
Higher Education
No
Interactive Learning
Yes
K-12
Yes
Location Tracking
No
Mobile App
No
Orientation Management
No
Polls / Voting
No
Safety Management
No
Student Group Management
No
Product Features
Virtual Classroom
Annotation Tools
No
Attendee Analytics
No
Audio/Video Conferencing
No
Customizable Branding
No
Electronic Hand Raising
No
File Sharing
No
Interactive/Collaboration Tools
No
Learning Management System
No
Live Chat
No
Live Streaming
No
Mobile Access
No
Multiple Camera Feeds
No
Notifications
No
Online Whiteboard
No
Schedule Management
No
Screen Sharing
No
Session Recording
No
Surveys / Polls
No
Web Browser-based
No
eCommerce Integration
No
Virtual Reality
Application Development
No
Augmented / Mixed Reality
No
Collaboration
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
No
Immersive Training
No
Process Simulation
No
Product Visualization
No
Social Sharing
No
User Interaction Tracking
No
Virtual Meetings
No
Virtual Prototyping
No