Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
CentiLeo is a highly efficient GPU path tracer designed for seamless integration with both 3ds Max and Cinema 4D, allowing users to easily manage complex lighting in their scenes. This advanced GPU renderer excels in delivering rapid unbiased path tracing, particularly for intricate lighting scenarios. Featuring out-of-core technology, CentiLeo can efficiently handle enormous scene assets, enabling the rendering of polygon counts, particles, and textures that exceed the limitations of GPU memory. The innovative technology extends the memory capacity for geometry and particles by four times and dramatically increases texture memory limits by a factor of 100. In addition, CentiLeo offers capabilities such as Interactive Preview Render, node-based material and shader editing, displacement mapping, motion blur, subsurface scattering, and rapid noise reduction tailored for multi-materials, glass objects, and mesh lights. Moreover, the software has received support from the Skolkovo Foundation, which has backed some of its research and development initiatives through grants, underscoring the commitment to advancing rendering technology. This combination of features makes CentiLeo an ideal choice for artists and designers looking to enhance their rendering workflows.
Description
LarkXR is a cutting-edge enterprise-level solution for real-time 3D XR cloud streaming and rendering, transforming the hosting and delivery of immersive 3D experiences. Its standout features include exceptional streaming and rendering capabilities, the ability to pool multi-GPU resources, and ultra-low latency of under 30 milliseconds. Users can enjoy high-fidelity, high-precision 3D/XR content with resolutions ranging from 2K to 8K and frame rates between 60 to 120 FPS. The platform is designed with developers in mind, offering rich APIs and SDKs suitable for a variety of industries, along with robust second development capabilities. Deployment is quick and easy with no-code options and smooth integration into existing systems. Compatibility is extensive, supporting all major terminals and engines such as Unreal Engine, Unity, CryEngine, Unigine, and OSG, as well as XR and spatial devices including VR, AR, MR headsets, holographic displays, mobile devices, and PCs. Additionally, it accommodates web-based XR applications with WebXR and WebGL streaming support, functioning seamlessly across multiple operating systems like Windows, Linux, MacOS, Android, and iOS. The platform is built for scalability and stability, capable of supporting over 20,000 concurrent users and more than 50 million minutes of streaming, all while offering a zero-cost testing phase to users, making it an outstanding choice for enterprises looking to enhance their digital experiences. This comprehensive approach ensures that LarkXR remains at the forefront of the immersive technology landscape.
API Access
Has API
No
API Access
Has API
No
Screenshots View All
No images available
Integrations
3ds Max
No
Cinema 4D
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
No price information available.
Free Trial
Yes
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
Yes
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
Yes
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
No
Vendor Details
Company Name
CentiLeo
Founded
2006
Country
Russia
Website
www.centileo.com
Vendor Details
Company Name
Paraverse Technology Limited
Founded
2016
Country
Hong Kong
Website
www.paraverse.cc
Product Features
Product Features
Augmented Reality
3D Objects
No
3D Product Visualization
No
Application Development
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
No
For Mapping
No
For Sales
No
For Training / Education
No
Object Recognition
No
Simulation
No
Usage Tracking / Analytics
No
Virtual Reality
No
Virtual Reality
Application Development
No
Augmented / Mixed Reality
No
Collaboration
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
No
Immersive Training
No
Process Simulation
No
Product Visualization
No
Social Sharing
No
User Interaction Tracking
No
Virtual Meetings
No
Virtual Prototyping
No