Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Craft your backend as if it were a Flutter application, effortlessly deploying it with a touch of brilliance. Celest serves as a cloud platform specifically designed for Flutter developers, allowing them to construct, deploy, and oversee backends using Dart exclusively. By simply annotating any Dart function with the cloud tag, developers can convert it into a serverless function, which enhances backend logic integration within the Flutter framework. Celest works harmoniously with Drift schemas, which means it automatically generates databases, making data management much more straightforward. The deployment process is streamlined and requires only a single command, which sets up Celest, migrates the project, warms up the necessary engines, and launches it in the Celest cloud, resulting in a live project URL. The platform boasts an array of features including Dart cloud functions, server-side Flutter applications, upcoming server-side widgets, hot reload capabilities, auto-serialization, and client generation. By prioritizing the development experience, Celest aims to empower Flutter developers to create more efficiently and effectively. Overall, Celest represents a significant advancement in how Flutter developers can manage their projects in the cloud.
Description
MonoGame is an open-source framework that empowers developers to build cross-platform games utilizing C# and various .NET languages. It is compatible with an array of platforms, such as Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. This framework boasts an extensive range of features, including capabilities for 2D and 3D rendering, sound management, input processing, and content organization, which facilitate the creation of high-quality games in different genres. Serving as a re-imagining of Microsoft's XNA 4 API, MonoGame offers a familiar environment for those who have previously worked with XNA. Noteworthy titles crafted with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley," showcasing the framework's versatility and effectiveness. The MonoGame Foundation, along with a dedicated community, actively oversees the ongoing development and enhancement of the framework, ensuring it remains a valuable tool for game developers. With continuous updates, MonoGame strives to meet the evolving needs of the gaming industry.
API Access
Has API
No
API Access
Has API
Yes
Integrations
.NET
No
Android
No
Apple iOS
No
Apple iPadOS
No
C#
No
Dart
Yes
Flutter
Yes
Rider
No
Ubuntu
No
Visual Studio
No
Integrations
.NET
Yes
Android
Yes
Apple iOS
Yes
Apple iPadOS
Yes
C#
Yes
Dart
No
Flutter
No
Rider
Yes
Ubuntu
Yes
Visual Studio
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
Yes
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Celest
Founded
2023
Country
United States
Website
celest.dev/
Vendor Details
Company Name
MonoGame
Founded
2009
Country
United States
Website
monogame.net
Product Features
Application Development
Access Controls/Permissions
No
Code Assistance
No
Code Refactoring
No
Collaboration Tools
No
Compatibility Testing
No
Data Modeling
No
Debugging
No
Deployment Management
No
Graphical User Interface
No
Mobile Development
No
No-Code
No
Reporting/Analytics
No
Software Development
No
Source Control
No
Testing Management
No
Version Control
No
Web App Development
No