Average Ratings 1 Rating
Average Ratings 0 Ratings
Description
Buildbox makes game creation incredibly easy and accessible, requiring no programming skills whatsoever. You can kick off your project by selecting from a variety of templates, Smart Assets™, or Brainboxes™. Once you have your concept, you can see your game come to life in real-time. If you're feeling adventurous, you also have the option to design a game entirely from scratch—your creativity is the only boundary. Buildbox 3 represents the pinnacle of our game development tools, allowing users to craft both 3D and 2D games without coding, utilizing no-code Smart Assets™ and Brainboxes™, along with advanced low-code features. For those who prefer a more traditional approach, Buildbox Classic offers a straightforward drag-and-drop interface, enabling users to rapidly prototype and build 2D games using just templates without any coding. At Buildbox, we’re committed to making game development accessible to everyone, empowering creators like you to transform their visions into reality. We firmly believe that every individual should have the chance to express their ideas through gaming. With just imagination as your tool, the possibilities are limitless, and this is only the beginning of our journey together!
Description
Hiro serves as a client-server library designed to enhance the Nakama game server, enabling developers to seamlessly incorporate various economy, social, and LiveOps functionalities into their games. This library is accessible in several formats, including a C# version for Unity Engine, a C++ variant for Unreal Engine, and a server package that harmonizes with the game server. Hiro provides a robust array of tested metagame features that can be swiftly integrated, thus allowing developers to prioritize the essence of gameplay. Developers can establish base and loot table rewards for players, facilitate purchases using either soft or real currency, and create stackable or consumable game items. It also supports the initialization and management of multiple currencies within the game's economic framework. Furthermore, Hiro allows for the customization of store bundles and offer walls according to player behaviors while enabling personalized experiences through experiments. Live events can be scheduled, giving players opportunities to engage and earn unique rewards, and timed or scored events can also be initiated, inviting players to request and share their inventories with others. By utilizing Hiro, game developers can significantly enhance player engagement through these dynamic features.
API Access
Has API
API Access
Has API
Integrations
C#
C++
JSON
Nakama
Nocode HQ
Satori LiveOps
Unity
Unreal Engine
Integrations
C#
C++
JSON
Nakama
Nocode HQ
Satori LiveOps
Unity
Unreal Engine
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
8Cell
Founded
2014
Country
United States
Website
www.buildbox.com
Vendor Details
Company Name
Heroic Labs
Founded
2015
Country
United States
Website
heroiclabs.com/hiro/
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce