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Description
Brinkbit is a design and software development studio located in Baltimore that excels in creating applications, games, and enterprise solutions for a wide-ranging international audience. Their comprehensive development process encompasses everything from initial strategy formulation and planning to design, programming, and ongoing support after launch. By transforming ideas into well-structured plans, Brinkbit employs technical planning, world-building, and monetization strategies to enhance project viability. Their design skills guarantee that each product—be it a web or mobile application, game, or brand identity—delivers a seamless user experience. On the technical front, they utilize innovative technologies including Unity3D, React/NodeJS, and Web3/Crypto solutions to develop strong and scalable applications. Additionally, after a project goes live, Brinkbit continues to play an active role by providing content updates, managing DevOps, optimizing cloud services, and crafting custom tools to ensure the ongoing success of their projects. This commitment to comprehensive support illustrates their dedication to client satisfaction and project longevity.
Description
Wwise serves as a versatile interactive audio middleware designed for software developers aiming to incorporate dynamic audio into video games and other engaging audio-related projects. By enhancing both the efficiency and creativity of teams, Wwise simplifies programming tasks while enabling audio professionals to craft exceptional immersive experiences in gaming and interactive audio.
The platform provides capabilities for real-time in-game previews and boasts an extensive array of features, such as sound authoring, dynamic mixing, 3D spatial audio, interactive music composition, and sound synthesis.
Wwise is compatible with all leading game development platforms, including Unreal Engine, Unity, and Cryengine, among others, and grants developers access to comprehensive API and SDK toolkits.
Every year, over 1000 titles in gaming and AR/VR are created using Wwise, and with collaborations with some of the largest developers globally, it is utilized by 70% of the AAA game market, showcasing its significant impact on the industry. This widespread adoption underscores the platform's essential role in shaping the future of interactive audio in entertainment.
API Access
Has API
API Access
Has API
Screenshots View All
No images available
Integrations
Android
Apple iOS
HTML
Node.js
React
Unity
Unreal Engine
Windows 10
Windows 11
Integrations
Android
Apple iOS
HTML
Node.js
React
Unity
Unreal Engine
Windows 10
Windows 11
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
Free for Indie developers
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Brinkbit
Founded
2013
Country
United States
Website
www.brinkbit.com
Vendor Details
Company Name
Audiokinetic
Country
Canada
Website
www.audiokinetic.com
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce