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Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Description

With just a few essential tools, you can create your own tailored server logic through microservices, along with a comprehensive suite of LiveOps tools and live services designed to enhance games in Unity and Unreal, ensuring they resonate with players. This innovative platform serves as the inaugural marketplace for live service solutions, offering plugins for monetization, generative AI, and blockchain, among other features. It operates on a unified data fabric, enabling you to seamlessly integrate components that enhance your game experience—free from complications. You can provide cutting-edge live services for all your game development teams, as the complete Beamable live services stack can be implemented either on-premises or within your own cloud infrastructure, granting you unparalleled security, control, and adaptability. Begin crafting cloud-native live services for your game right now; a single line of code can activate systems such as persistent worlds, bespoke servers, social features, and managed inventories—all without the need to configure or install backend servers. This streamlined approach allows developers to focus on creativity, knowing they have robust support behind their projects.

Description

Game development teams use CrashSight to monitor application stability and resolve crashes across mobile (iOS, Android), PC (Windows, Linux), and console (PlayStation, Xbox, Nintendo Switch) platforms. Developed by Tencent WeTest, it captures four exception types — crashes, ANRs, out-of-memory issues, and script errors — with native SDK integration for Unreal Engine, Unity, Cocos, and a C interface for proprietary engines. The SDK is 1.2 MB on Android and 1 MB on iOS with under 2.7 MB runtime memory. A single developer can complete integration in approximately two hours. Each crash report includes error stacks, trace data, register information, loaded libraries, and system logs. CrashSight provides gaming-specific capabilities beyond standard crash reporting: — Proprietary OOM detection using app runtime state machine analysis with device-specific memory thresholds to classify memory crashes missed by conventional tools — Emulator and cloud gaming recognition achieving 10-15% higher accuracy than traditional methods, with separate crash statistics — Stack restoration 15x faster via .stif symbol table format — Behavioral sequence analysis via LCS to identify patterns before crashes — Country/region-based crash data statistics and custom scene-based monitoring The platform offers automated issue classification, version-to-version quality comparison, device timeline tracking, and advanced search across 20+ dimensions. Alerts integrate with Slack, Jira, TAPD, DingTalk, Feishu, email, and webhooks. Deployed in the US, Singapore, and Shanghai with data residency compliance. Monitors 200M+ DAU. WeTest is certified under SOC 2 Type 2, ISO/IEC 27001:2013, ISO 9001:2015, ISO/IEC 20000-1, CMMI Maturity Level 3, and TMMI Maturity Level 3.

API Access

Has API Yes 

API Access

Has API Yes 

Screenshots View All

Screenshots View All

Integrations

Unity Yes 
Unreal Engine Yes 
Cocos Creator No 
DingTalk No 
Feishu No 
Jira No 
Slack No 
Venly Yes 

Integrations

Unity Yes 
Unreal Engine Yes 
Cocos Creator Yes 
DingTalk Yes 
Feishu Yes 
Jira Yes 
Slack Yes 
Venly No 

Pricing Details

$10 per 1 million API calls
Free Trial No 
Free Version Yes 

Pricing Details

Contact Sales
Tiered pricing model.
Free Trial Yes 
Free Version No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) Yes 
In Person Yes 

Vendor Details

Company Name

Beamable

Founded

2020

Country

United States

Website

beamable.com

Vendor Details

Company Name

WeTest

Country

Singapore

Website

www.wetest.net/products/crash-sight

Product Features

Game Development

2D No 
3D No 
Analytics No 
Animation No 
Asset Management No 
Drag & Drop No 
IT Asset Management No 
Network Management No 
Physics No 
Player Management No 
Prototyping No 
Virtual Reality No 
eCommerce No 

Product Features

Bug Tracking

Backlog Management No 
Filtering Yes 
Issue Tracking Yes 
Release Management No 
Task Management No 
Ticket Management No 
Workflow Management Yes 

Game Development

2D No 
3D No 
Analytics Yes 
Animation No 
Asset Management No 
Drag & Drop No 
IT Asset Management No 
Network Management No 
Physics No 
Player Management No 
Prototyping No 
Virtual Reality No 
eCommerce No 

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