Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Avoyd Voxel Editor and Renderer is a 3D art and rendering tool for voxel artists, Minecraft map builders and game developers.
With Avoyd you can
- Create worlds up to 256k voxels a side.
- Create and render Voxel Art with CPU and GPU path tracing.
- Export to optimised mesh (glTF, obj) for 3D modelling tools like Blender and game engines like Unreal Engine, Godot or Unity.
- Import and export MagicaVoxel .vox files.
- Import and render Minecraft worlds and Heightmaps from software like World Machine
- Import and create material palettes with up to 65k physically based materials.
- Physically based light and atmosphere.
- Orthographic projection with Isometric presets.
Description
Fujiyama is a free and open-source ray-tracing renderer that is tailored for production image rendering with a focus on distribution. It features multi-threaded rendering that dynamically assigns tile rendering to each thread, enhancing efficiency. The rendering preview tool, fbview, allows users to monitor the progress of their rendering tasks. Additionally, region rendering significantly speeds up the distribution rendering pipeline, while the renderer employs tile-based rendering techniques. Among its capabilities are three distinct Volume Filling Procedures: the Pyroclastic clouds procedure, the Spline wisps procedure, and the Surface wisps procedure. It also supports on-demand reading of mipmaps, allowing for an unlimited variety of texture images. The pluggable shader DSO enables users to create shaders using C/C++, with subsurface scattering integrated directly into the shader framework. Bump mapping is facilitated by modifying normals based on mipmap images, and primitive groups allow multiple shaders to be assigned to a triangle mesh. Moreover, Fujiyama incorporates Gaussian and Box pixel filters that accommodate filter widths exceeding one pixel. Lastly, its adaptive grid pixel sampling subdivides pixels according to color thresholds, ensuring high-quality rendering results. Together, these features make Fujiyama a versatile and powerful tool for rendering needs.
API Access
Has API
No
API Access
Has API
No
Integrations
Adobe Photoshop
Yes
Blender
Yes
GIMP
Yes
Godot
Yes
Goxel
Yes
MagicaVoxel
Yes
Minecraft: Education Edition
Yes
Particubes
Yes
Qubicle
Yes
Unity
Yes
Integrations
Adobe Photoshop
No
Blender
No
GIMP
No
Godot
No
Goxel
No
MagicaVoxel
No
Minecraft: Education Edition
No
Particubes
No
Qubicle
No
Unity
No
Pricing Details
€15 one-time payment
for personal and commercial use - Annual revenue under €100k
Free Trial
No
Free Version
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
enkisoftware
Founded
2001
Country
United Kingdom
Website
www.avoyd.com
Vendor Details
Company Name
Fujiyama
Founded
2011
Country
Japan
Website
tsubo164.github.io/Fujiyama-Docs/
Product Features
3D Modeling
2D Drawing
No
Animation
No
Annotations
No
Bill of Materials
No
Character Modeling
No
Collaboration Tools
No
Component Library
No
Data Import / Export
Yes
For 3D Printing
No
For Architects
No
For Manufacturers
No
Reference Management
No
Simulation
No
Game Development
2D
No
3D
Yes
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
Yes
Virtual Reality
No
eCommerce
No