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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

Global illumination rendering software enhances the speed at which high-quality 3D images are produced using Arnold, enabling artists to concentrate on their creative work. This sophisticated Monte Carlo ray tracing renderer not only boosts efficiency but also allows for interactive results that facilitate rapid iterations. With a user-friendly interface and straightforward controls, switching between CPU and GPU rendering is effortless to meet various production requirements. Arnold excels in handling large datasets and intricate scene files, ensuring that production-ready tools effectively tackle challenges related to characters, environments, and lighting. It optimizes compute performance for elements like hair, fur, and skin, making it a versatile choice. Additionally, the software seamlessly integrates with leading 3D digital content creation tools, providing a scalable and open architecture. Users benefit from Arnold GPU's ability to fluidly transition between rendering modes, while its advanced ray-traced subsurface scattering technology removes the hassle of adjusting point clouds, ultimately streamlining the rendering process even further. This makes Arnold a robust option for artists striving for excellence in their 3D visual projects.

Description

LarkXR is a cutting-edge enterprise-level solution for real-time 3D XR cloud streaming and rendering, transforming the hosting and delivery of immersive 3D experiences. Its standout features include exceptional streaming and rendering capabilities, the ability to pool multi-GPU resources, and ultra-low latency of under 30 milliseconds. Users can enjoy high-fidelity, high-precision 3D/XR content with resolutions ranging from 2K to 8K and frame rates between 60 to 120 FPS. The platform is designed with developers in mind, offering rich APIs and SDKs suitable for a variety of industries, along with robust second development capabilities. Deployment is quick and easy with no-code options and smooth integration into existing systems. Compatibility is extensive, supporting all major terminals and engines such as Unreal Engine, Unity, CryEngine, Unigine, and OSG, as well as XR and spatial devices including VR, AR, MR headsets, holographic displays, mobile devices, and PCs. Additionally, it accommodates web-based XR applications with WebXR and WebGL streaming support, functioning seamlessly across multiple operating systems like Windows, Linux, MacOS, Android, and iOS. The platform is built for scalability and stability, capable of supporting over 20,000 concurrent users and more than 50 million minutes of streaming, all while offering a zero-cost testing phase to users, making it an outstanding choice for enterprises looking to enhance their digital experiences. This comprehensive approach ensures that LarkXR remains at the forefront of the immersive technology landscape.

API Access

Has API Yes 

API Access

Has API No 

Screenshots View All

Screenshots View All

No images available

Integrations

3S Cloud Render Farm Yes 
AWS Deadline Cloud Yes 
CloudRender.farm Yes 
Copernicus Computing Yes 
Drop & Render Yes 
Fox Renderfarm Yes 
GridMarkets Yes 
Magic Bullet Yes 
Massive Prime Yes 
PlantFactory Yes 
RebusFarm Yes 
Render Pool Yes 
Spark Cloud Studio Yes 
Super Renders Farm Yes 
iRender Yes 

Integrations

3S Cloud Render Farm No 
AWS Deadline Cloud No 
CloudRender.farm No 
Copernicus Computing No 
Drop & Render No 
Fox Renderfarm No 
GridMarkets No 
Magic Bullet No 
Massive Prime No 
PlantFactory No 
RebusFarm No 
Render Pool No 
Spark Cloud Studio No 
Super Renders Farm No 
iRender No 

Pricing Details

$27 per month
Free Trial No 
Free Version No 

Pricing Details

No price information available.
Free Trial Yes 
Free Version No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises Yes 
iPhone App Yes 
iPad App Yes 
Android App Yes 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Customer Support

Business Hours Yes 
Live Rep (24/7) Yes 
Online Support Yes 

Customer Support

Business Hours Yes 
Live Rep (24/7) Yes 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars Yes 
Live Training (Online) Yes 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) Yes 
In Person No 

Vendor Details

Company Name

Autodesk

Founded

1982

Country

United States

Website

www.autodesk.com/products/arnold/overview

Vendor Details

Company Name

Paraverse Technology Limited

Founded

2016

Country

Hong Kong

Website

www.paraverse.cc

Product Features

3D Modeling

2D Drawing No 
Animation No 
Annotations No 
Bill of Materials No 
Character Modeling No 
Collaboration Tools No 
Component Library No 
Data Import / Export No 
For 3D Printing No 
For Architects No 
For Manufacturers No 
Reference Management No 
Simulation No 

Product Features

Augmented Reality

3D Objects No 
3D Product Visualization No 
Application Development No 
Content Creation No 
Cross-Device Publishing No 
Drag & Drop No 
For Mapping No 
For Sales No 
For Training / Education No 
Object Recognition No 
Simulation No 
Usage Tracking / Analytics No 
Virtual Reality No 

Virtual Reality

Application Development No 
Augmented / Mixed Reality No 
Collaboration No 
Content Creation No 
Cross-Device Publishing No 
Drag & Drop No 
Immersive Training No 
Process Simulation No 
Product Visualization No 
Social Sharing No 
User Interaction Tracking No 
Virtual Meetings No 
Virtual Prototyping No 

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