Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Global illumination rendering software enhances the speed at which high-quality 3D images are produced using Arnold, enabling artists to concentrate on their creative work. This sophisticated Monte Carlo ray tracing renderer not only boosts efficiency but also allows for interactive results that facilitate rapid iterations. With a user-friendly interface and straightforward controls, switching between CPU and GPU rendering is effortless to meet various production requirements. Arnold excels in handling large datasets and intricate scene files, ensuring that production-ready tools effectively tackle challenges related to characters, environments, and lighting. It optimizes compute performance for elements like hair, fur, and skin, making it a versatile choice. Additionally, the software seamlessly integrates with leading 3D digital content creation tools, providing a scalable and open architecture. Users benefit from Arnold GPU's ability to fluidly transition between rendering modes, while its advanced ray-traced subsurface scattering technology removes the hassle of adjusting point clouds, ultimately streamlining the rendering process even further. This makes Arnold a robust option for artists striving for excellence in their 3D visual projects.
Description
Horde3D is a compact open-source 3D rendering engine designed to deliver impressive visual effects characteristic of next-generation gaming while maintaining a lightweight and clean conceptual framework. Its user-friendly interface can be utilized through nearly any programming language, making it especially adept at rendering extensive crowds of animated figures with high-quality graphics. The engine's complete scene graph and animation systems are tailored specifically for this purpose, ensuring efficiency in performance. To minimize call overhead, Horde3D focuses on maintaining smaller node hierarchies and leverages cached data to enhance the speed of animations. Additionally, the geometry is fine-tuned for optimal cache effectiveness, allowing for multiple levels of detail in models. It also supports vertex skinning and implements deferred shading techniques, which help decrease the number of draw calls in scenes that feature numerous light sources. Overall, Horde3D stands out as a versatile tool for developers seeking to push the boundaries of visual fidelity in their projects.
API Access
Has API
Yes
API Access
Has API
Yes
Integrations
3S Cloud Render Farm
Yes
AWS Deadline Cloud
Yes
CloudRender.farm
Yes
Copernicus Computing
Yes
Drop & Render
Yes
Fox Renderfarm
Yes
GridMarkets
Yes
Magic Bullet
Yes
Massive Prime
Yes
PlantFactory
Yes
Integrations
3S Cloud Render Farm
No
AWS Deadline Cloud
No
CloudRender.farm
No
Copernicus Computing
No
Drop & Render
No
Fox Renderfarm
No
GridMarkets
No
Magic Bullet
No
Massive Prime
No
PlantFactory
No
Pricing Details
$27 per month
Free Trial
No
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
Yes
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
Yes
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Autodesk
Founded
1982
Country
United States
Website
www.autodesk.com/products/arnold/overview
Vendor Details
Company Name
The Horde3D Team
Country
Germany
Website
www.horde3d.org
Product Features
3D Modeling
2D Drawing
No
Animation
No
Annotations
No
Bill of Materials
No
Character Modeling
No
Collaboration Tools
No
Component Library
No
Data Import / Export
No
For 3D Printing
No
For Architects
No
For Manufacturers
No
Reference Management
No
Simulation
No