Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Global illumination rendering software enhances the speed at which high-quality 3D images are produced using Arnold, enabling artists to concentrate on their creative work. This sophisticated Monte Carlo ray tracing renderer not only boosts efficiency but also allows for interactive results that facilitate rapid iterations. With a user-friendly interface and straightforward controls, switching between CPU and GPU rendering is effortless to meet various production requirements. Arnold excels in handling large datasets and intricate scene files, ensuring that production-ready tools effectively tackle challenges related to characters, environments, and lighting. It optimizes compute performance for elements like hair, fur, and skin, making it a versatile choice. Additionally, the software seamlessly integrates with leading 3D digital content creation tools, providing a scalable and open architecture. Users benefit from Arnold GPU's ability to fluidly transition between rendering modes, while its advanced ray-traced subsurface scattering technology removes the hassle of adjusting point clouds, ultimately streamlining the rendering process even further. This makes Arnold a robust option for artists striving for excellence in their 3D visual projects.
Description
FurryBall merges the rapid rendering capabilities of GPUs with the high quality and extensive features typically found in CPU rendering systems. This rendering solution is notably swift, leveraging GPU power to achieve remarkable speed unlike traditional CPU-based systems. However, it is important to note that FurryBall was discontinued in 2018, and as such, no support or maintenance is available for users. The software offers standalone versions and plugins compatible with Autodesk Maya, 3DS Max, and Cinema 4D. Additionally, FurryBall employs UNBIASED Monte Carlo raytracing (a path tracing method akin to the CPU-based Arnold renderer) while providing real-time progressive previews directly in the viewport. The system supports final frame rendering in various file formats, along with the ability to handle layers and passes efficiently. Originally designed for CGI animated films, visual effects, and feature movie production, FurryBall RT is particularly user-friendly, allowing artists to adjust the overall image quality with just a single parameter if desired. This combination of features made FurryBall a unique tool in the rendering landscape before its discontinuation.
API Access
Has API
API Access
Has API
Integrations
3S Cloud Render Farm
3ds Max
AWS Deadline Cloud
Cinema 4D
Copernicus Computing
Drop & Render
Fox Renderfarm
GridMarkets
Magic Bullet
Massive Prime
Integrations
3S Cloud Render Farm
3ds Max
AWS Deadline Cloud
Cinema 4D
Copernicus Computing
Drop & Render
Fox Renderfarm
GridMarkets
Magic Bullet
Massive Prime
Pricing Details
$27 per month
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Autodesk
Founded
1982
Country
United States
Website
www.autodesk.com/products/arnold/overview
Vendor Details
Company Name
Art And Animation studio
Founded
1990
Country
Czech Republic
Website
furryball.aaa-studio.eu/index.html
Product Features
3D Modeling
2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation