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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

Anatomage VR presents an economical, headset-free virtual reality experience that showcases lifelike 3D stereoscopic representations of actual human bodies. Designed as a portable touchscreen device, it is expected to be a vital educational resource for students looking to explore, analyze, and engage with authentic anatomical materials outside of classroom hours. The content available on Anatomage VR is sourced from the esteemed Anatomage Table, which utilizes genuine human anatomy data. By utilizing advanced 3D projections, it breathes life into donated human bodies, accurately reflecting their anatomical structures. Users can interact with and manipulate these floating 3D images for enhanced visualization, eliminating the necessity for cumbersome goggles or headsets. This feature streamlines the learning process, allowing students to focus on their studies without the distraction of multiple devices. Furthermore, Anatomage VR provides a cost-effective way to access the comprehensive anatomical resources of the Anatomage Table, including digital representations of bodies and a pathology library, significantly enriching students' understanding of anatomical concepts.

Description

Cara VR™ for Nuke® is equipped with a unique set of tools designed to streamline the production of captivating live-action virtual reality content, significantly reducing the time-consuming process of stitching and compositing 360° video footage, allowing creators to dedicate more focus to developing high-quality immersive experiences. The newest iteration of Cara VR is seamlessly integrated into the NukeX environment, enhancing usability. This advanced stitching toolset automatically adjusts for inconsistencies in exposure and white balance across different cameras while stabilizing dynamic shots to ensure a smoother viewing experience. Furthermore, Cara VR empowers artists to leverage the comprehensive array of compositing tools available in Nuke for tasks such as clean-up, set extensions, and the incorporation of 3D elements into 360° footage. Additionally, with the support for widely-used VR headsets, users can conveniently review their work directly within Nuke’s viewer or Nuke Studio’s timeline, negating the need for exporting to alternate software and streamlining the workflow even further. Ultimately, Cara VR enhances the efficiency and quality of virtual reality content production, making it an invaluable asset for creators in the field.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

Nuke No 

Integrations

Nuke Yes 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Pricing Details

$5,209 one-time payment
Free Trial No 
Free Version No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux No 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) Yes 
In Person Yes 

Types of Training

Training Docs Yes 
Webinars Yes 
Live Training (Online) No 
In Person Yes 

Vendor Details

Company Name

Anatomage

Country

United States

Website

www.anatomage.com/vr/

Vendor Details

Company Name

Foundry

Founded

1996

Country

United Kingdom

Website

www.foundry.com/products/cara-vr

Product Features

Virtual Reality

Application Development No 
Augmented / Mixed Reality No 
Collaboration No 
Content Creation No 
Cross-Device Publishing No 
Drag & Drop No 
Immersive Training No 
Process Simulation No 
Product Visualization No 
Social Sharing No 
User Interaction Tracking No 
Virtual Meetings No 
Virtual Prototyping No 

Product Features

Virtual Reality

Application Development No 
Augmented / Mixed Reality No 
Collaboration No 
Content Creation No 
Cross-Device Publishing No 
Drag & Drop No 
Immersive Training No 
Process Simulation No 
Product Visualization No 
Social Sharing No 
User Interaction Tracking No 
Virtual Meetings No 
Virtual Prototyping No 

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