Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Anatomage VR presents an economical, headset-free virtual reality experience that showcases lifelike 3D stereoscopic representations of actual human bodies. Designed as a portable touchscreen device, it is expected to be a vital educational resource for students looking to explore, analyze, and engage with authentic anatomical materials outside of classroom hours. The content available on Anatomage VR is sourced from the esteemed Anatomage Table, which utilizes genuine human anatomy data. By utilizing advanced 3D projections, it breathes life into donated human bodies, accurately reflecting their anatomical structures. Users can interact with and manipulate these floating 3D images for enhanced visualization, eliminating the necessity for cumbersome goggles or headsets. This feature streamlines the learning process, allowing students to focus on their studies without the distraction of multiple devices. Furthermore, Anatomage VR provides a cost-effective way to access the comprehensive anatomical resources of the Anatomage Table, including digital representations of bodies and a pathology library, significantly enriching students' understanding of anatomical concepts.
Description
Cara VR™ for Nuke® is equipped with a unique set of tools designed to streamline the production of captivating live-action virtual reality content, significantly reducing the time-consuming process of stitching and compositing 360° video footage, allowing creators to dedicate more focus to developing high-quality immersive experiences. The newest iteration of Cara VR is seamlessly integrated into the NukeX environment, enhancing usability. This advanced stitching toolset automatically adjusts for inconsistencies in exposure and white balance across different cameras while stabilizing dynamic shots to ensure a smoother viewing experience. Furthermore, Cara VR empowers artists to leverage the comprehensive array of compositing tools available in Nuke for tasks such as clean-up, set extensions, and the incorporation of 3D elements into 360° footage. Additionally, with the support for widely-used VR headsets, users can conveniently review their work directly within Nuke’s viewer or Nuke Studio’s timeline, negating the need for exporting to alternate software and streamlining the workflow even further. Ultimately, Cara VR enhances the efficiency and quality of virtual reality content production, making it an invaluable asset for creators in the field.
API Access
Has API
No
API Access
Has API
No
Integrations
Nuke
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
$5,209 one-time payment
Free Trial
No
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
Yes
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
No
In Person
Yes
Vendor Details
Company Name
Anatomage
Country
United States
Website
www.anatomage.com/vr/
Vendor Details
Company Name
Foundry
Founded
1996
Country
United Kingdom
Website
www.foundry.com/products/cara-vr
Product Features
Virtual Reality
Application Development
No
Augmented / Mixed Reality
No
Collaboration
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
No
Immersive Training
No
Process Simulation
No
Product Visualization
No
Social Sharing
No
User Interaction Tracking
No
Virtual Meetings
No
Virtual Prototyping
No
Product Features
Virtual Reality
Application Development
No
Augmented / Mixed Reality
No
Collaboration
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
No
Immersive Training
No
Process Simulation
No
Product Visualization
No
Social Sharing
No
User Interaction Tracking
No
Virtual Meetings
No
Virtual Prototyping
No