Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Developing particle simulations for Autodesk 3ds Max can be achieved with greater efficiency than many competing fluid dynamics plugins, enabling artists without coding or scripting skills to utilize a flexible procedural geometry modifier with ease. This tool also offers an intuitive channel-editing interface, akin to what is found in node-based image compositing software. Unlike the Autodesk 3ds Max SDK, it does not provide optimized geometry and particle lookup functions, which is where AWS Thinkbox Stoke excels, allowing for the rapid generation of expansive particle clouds. Additionally, it supports various formats, including PRT and RealFlow BIN, while also facilitating simulations from several popular plugins like FumeFX, Particle Flow, cebas thinkingParticles, and 3ds Max Force Space Warps. Users can create and simulate new fields, such as velocity fields, as well as manage field data through widely accepted formats. This functionality can be seamlessly integrated with 3ds Max subsystems, including Particle Flow, MassFX, Hair and Fur, and various materials and renderers. The user-friendly nature of this solution empowers artists to focus on their creative process without the burden of technical complexities.
Description
SceneKit is an advanced 3D graphics framework created by Apple, allowing developers to craft engaging 3D environments for applications across iOS, macOS, watchOS, and tvOS. It operates on top of Metal and OpenGL, delivering a user-friendly API for the importation, manipulation, and rendering of 3D assets. Developers are able to build intricate scenes using nodes (SCNNode), which symbolize various elements such as geometrical shapes, lighting, cameras, and additional attributes. The framework encompasses a variety of features, including a physics engine (SCNPhysicsBody) that facilitates realistic simulations, particle systems that create visual effects like fire or rain, and compatibility with ARKit to enhance augmented reality experiences by incorporating 3D content. SceneKit also provides organizational tools, such as the scene graph, which enables the hierarchical arrangement of nodes for better scene management. Furthermore, the integration of the SceneKit Scene Editor in Xcode simplifies the process of assembling assets into cohesive scenes, making it easier for developers to streamline their workflows and enhance the overall productivity of their projects. Overall, SceneKit represents a powerful asset for anyone looking to delve into 3D graphics development on Apple's platforms.
API Access
Has API
No
API Access
Has API
Yes
Integrations
3ds Max
Yes
Amazon Web Services (AWS)
Yes
Apple iOS
No
Apple iPadOS
No
Metal
No
OpenGL
No
SpriteKit
No
Xcode
No
Integrations
3ds Max
No
Amazon Web Services (AWS)
No
Apple iOS
Yes
Apple iPadOS
Yes
Metal
Yes
OpenGL
Yes
SpriteKit
Yes
Xcode
Yes
Pricing Details
No price information available.
Free Trial
Yes
Free Version
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
Yes
Android App
No
Windows
No
Mac
Yes
Linux
No
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
Yes
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
No
In Person
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Amazon
Founded
1994
Country
United States
Website
aws.amazon.com/thinkbox-stoke/
Vendor Details
Company Name
SceneKit
Founded
1976
Country
United States
Website
developer.apple.com/documentation/scenekit/