Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Developing particle simulations for Autodesk 3ds Max can be achieved with greater efficiency than many competing fluid dynamics plugins, enabling artists without coding or scripting skills to utilize a flexible procedural geometry modifier with ease. This tool also offers an intuitive channel-editing interface, akin to what is found in node-based image compositing software. Unlike the Autodesk 3ds Max SDK, it does not provide optimized geometry and particle lookup functions, which is where AWS Thinkbox Stoke excels, allowing for the rapid generation of expansive particle clouds. Additionally, it supports various formats, including PRT and RealFlow BIN, while also facilitating simulations from several popular plugins like FumeFX, Particle Flow, cebas thinkingParticles, and 3ds Max Force Space Warps. Users can create and simulate new fields, such as velocity fields, as well as manage field data through widely accepted formats. This functionality can be seamlessly integrated with 3ds Max subsystems, including Particle Flow, MassFX, Hair and Fur, and various materials and renderers. The user-friendly nature of this solution empowers artists to focus on their creative process without the burden of technical complexities.
Description
Guerilla, which incorporates both Guerilla Station and Guerilla Render, is a well-established solution for Look Development, Assembly, Lighting, and Rendering, tailored specifically for the Animation and VFX sectors. It has been utilized across a diverse array of productions, ranging from fully computer-generated films to hybrid projects and visual effects, encompassing everything from feature-length movies to television series, and accommodating budgets of all sizes, whether low, medium, or high. This cutting-edge software is user-friendly and seamlessly integrates into existing pipelines, providing the essential flexibility needed for various projects without sacrificing performance. Enhance your creative potential with the innovative procedural system that now features four levels of instantiation depth. The software also offers complete OCIO management, enabling the use of looks and input LUTs, along with tools like color pickers and color boxes for precise color control. Furthermore, it allows for a reduced memory footprint with the Group Instance Prims feature, which streamlines instances made up of multiple objects. Additionally, the new Asynchronous OpenGL View helps to eliminate UI freezes while loading geometries in real-time, ensuring a smoother workflow. With these advancements, Guerilla empowers artists to push their creative boundaries even further.
API Access
Has API
No
API Access
Has API
No
Integrations
3ds Max
No
Amazon Web Services (AWS)
No
Pricing Details
No price information available.
Free Trial
Yes
Free Version
No
Pricing Details
€280
Free Trial
No
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
Yes
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
No
In Person
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Amazon
Founded
1994
Country
United States
Website
aws.amazon.com/thinkbox-stoke/
Vendor Details
Company Name
Guerilla Render
Founded
2008
Country
France
Website
guerillarender.com