Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
ARCore provides the tools to create innovative augmented reality experiences that merge the digital realm with the physical environment. This technology revolutionizes how individuals engage in activities such as playing games, shopping, learning, creating, and interacting with the world on a large scale. As Google's dedicated platform for augmented reality development, ARCore offers a range of APIs that empower smartphones to perceive their surroundings, comprehend the environment, and engage with digital information. Some of these APIs facilitate shared AR experiences on both Android and iOS devices. The motion tracking feature allows smartphones to gauge and follow their position in relation to the physical world, while the environmental understanding component enables them to identify the dimensions and locations of various surfaces, including horizontal, vertical, and sloped areas like floors, tables, and walls. Additionally, light estimation helps the device assess the current lighting conditions of its surroundings, enhancing the realism of the augmented reality experience. Furthermore, ARCore's motion tracking utilizes the smartphone's camera to locate distinctive points within the environment, paving the way for more immersive interactions.
Description
Mechdyne’s getReal3D for Unity empowers users to effortlessly construct intricate worlds within a well-known game engine and engage with them in a virtual reality (VR) setting, including options like CAVEs, Powerwalls, and Head Mounted Displays (HMDs). This innovative solution allows organizations to create tailored business experiences that cater specifically to their unique requirements. With getReal3D, users can develop content within an expansive VR display, immersing themselves in a life-sized environment that enhances realism. The installation and configuration of getReal3D across multiple screens, managed by a network of PCs, is straightforward and user-friendly. Additionally, its support for 3D stereo and motion tracking facilitates extended periods of engagement in the VR space, thereby boosting productivity while minimizing motion sickness. Importantly, this immersive experience ensures that users feel a strong sense of presence, as they actively inhabit the VR world rather than merely observing it, which significantly enriches their interaction and engagement with the content. This approach not only enhances user experience but also promotes collaboration among team members who are navigating the same virtual landscape together.
API Access
Has API
Yes
API Access
Has API
No
Integrations
Unity
Yes
Firebase
Yes
Fuzzy Logic Studio
Yes
Google
Yes
Google Chrome
Yes
Google Cloud Platform
Yes
Levit3d
Yes
PlugXR
Yes
SparkLearn
Yes
Unreal Engine
Yes
Integrations
Unity
Yes
Firebase
No
Fuzzy Logic Studio
No
Google
No
Google Chrome
No
Google Cloud Platform
No
Levit3d
No
PlugXR
No
SparkLearn
No
Unreal Engine
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
No price information available.
Free Trial
Yes
Free Version
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Founded
1998
Country
United States
Website
developers.google.com/ar
Vendor Details
Company Name
Mechdyne Corporation
Founded
1996
Country
United States
Website
www.mechdyne.com/software-services/software-solutions/vr-getreal3d-for-unity-virtual-reality-content/
Product Features
Augmented Reality
3D Objects
No
3D Product Visualization
No
Application Development
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
No
For Mapping
No
For Sales
No
For Training / Education
No
Object Recognition
No
Simulation
No
Usage Tracking / Analytics
No
Virtual Reality
No
Product Features
Virtual Reality
Application Development
No
Augmented / Mixed Reality
No
Collaboration
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
No
Immersive Training
No
Process Simulation
No
Product Visualization
No
Social Sharing
No
User Interaction Tracking
No
Virtual Meetings
No
Virtual Prototyping
No