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Description
AR Foundation is a specialized framework designed specifically for augmented reality development, enabling the creation of immersive experiences that can be deployed seamlessly across various mobile and wearable AR devices. It incorporates essential capabilities from leading AR technologies such as ARKit, ARCore, Magic Leap, and HoloLens, while also offering distinctive features unique to Unity for developing robust applications that can be distributed to internal teams or published on any app store. This framework allows developers to leverage a cohesive workflow that integrates all these functionalities. Furthermore, AR Foundation provides the flexibility to carry forward features that may not currently be available when transitioning between different AR platforms. Should a feature be active on one platform but absent on another, the framework includes provisions to ensure it can be seamlessly activated later. When the feature becomes available on the new platform, developers can easily integrate it by simply updating their packages, eliminating the need for a complete app rebuild. Additionally, Unity users can benefit from an array of innovative features and workflows, including the Universal Render Pipeline and ECS, enhancing their AR development experience even further. This comprehensive approach positions AR Foundation as an invaluable tool for developers in the rapidly evolving field of augmented reality.
Description
ATARS represents an innovative multi-node system designed for all-domain augmented reality (AR), facilitating a comprehensive LVC ecosystem that supports multiple users across both beyond visual range (BVR) and within visual range (WVR) scenarios in ever-changing environments. By employing a remarkably low-latency protocol that is indifferent to both waveform and network, ATARS ensures the rapid transfer of data essential for delivering a fluid, multi-player augmented reality experience, which is enjoyed through a vibrant, wide field-of-view, and high-resolution display. Our Enhanced Visual Environment (EVE) headset marks a significant advancement in wearable augmented reality technology, uniquely enabling the visual representation of virtual assets in real-world outdoor settings at impressive speeds. Unlike previous technologies, which struggled to integrate virtual elements seamlessly into the physical world, Red 6’s EVE headset stands out as the brightest option on the market, making it viable for outdoor usage even in bright sunlight, and importantly, it excels in high-speed environments. This groundbreaking headset not only enhances the user experience but also opens up new possibilities for immersive training and operations.
API Access
Has API
API Access
Has API
Integrations
GRAHAs VR
PlugXR
Unity
Pricing Details
$399 per year
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Unity
Founded
2004
Country
Denmark
Website
unity.com/unity/features/arfoundation
Vendor Details
Company Name
Red 6
Founded
2018
Country
United States
Website
red6ar.com//atars/
Product Features
Augmented Reality
3D Objects
3D Product Visualization
Application Development
Content Creation
Cross-Device Publishing
Drag & Drop
For Mapping
For Sales
For Training / Education
Object Recognition
Simulation
Usage Tracking / Analytics
Virtual Reality
Product Features
Augmented Reality
3D Objects
3D Product Visualization
Application Development
Content Creation
Cross-Device Publishing
Drag & Drop
For Mapping
For Sales
For Training / Education
Object Recognition
Simulation
Usage Tracking / Analytics
Virtual Reality
Aviation
Accounting / Revenue Management
Aircraft Utilization
Boarding Management
CRM / Flight History
Check-in
Employee Management
Flight Crew Scheduling
Flight Scheduling / Dispatch
Fuel Management
Incident Reporting
Inspection Management
Inventory Management
Lot Costing / Leasing Management
Maintenance Management
Pilot Management
Point of Sale
Time Tracking
Website / Online Ticketing