Average Ratings 6 Ratings

Total
ease
features
design
support

Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Description

ANTON, the free learning app for school, is trusted by over 20 million learners and teachers in over 60,000 schools globally. The app offers a complete all-in-one curriculum for all subjects: reading and writing, math, science, social studies, languages and music for preschool to 8th grade. All of our learning content is entirely free without any extra costs involved — no subscription needed. All of our content is aligned to U.S. state standards with over 100,000 exercises consisting of 200 interactive exercise types, explanations and learning games. Parents and teachers can easily create a class, assign homework, and follow their student’s learning progress both in the classroom and at home. Students earn coins through learning which are used to have fun playing games and designing avatars. ANTON works on all devices (including Chromebook) and in the browser so you can use us anytime, anywhere. We are perfect for homeschooling and distance learning as well as suitable for kids with dyslexia and dyscalculia. Top school learning app: ANTON is rated 4.9 out of 5 on the iOS App Store and on Google Play with over 300,000 ratings.

Description

The Math Wizard game series, which has garnered numerous accolades, offers an engaging, narrative-driven learning environment that combines interactive gameplay with curriculum-aligned education. Research indicates that children retain information better when they can engage physically with the material, which is why Osmo is utilized in over 50,000 classrooms by educators. This innovative platform is ideal for parents aiming to enhance not only their children's academic success but also their overall confidence in learning and everyday situations. Founded in 2013 by Pramod Sharma and Jerome Scholler, Tangible Play Inc. was established with the mission to create impactful products that captivate young minds, while also addressing the common parental concern regarding children's interaction with technology in a way that preserves the essence of hands-on learning. By the following year, the initial trio of Osmo games—Newton, Tangram, and Words—was introduced, receiving enthusiastic acclaim from parents, educators, industry professionals, and an especially positive response from users. This success has paved the way for further innovations and expansions within the Osmo brand, ensuring that children continue to learn through play in a rapidly evolving digital landscape.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

Canvas Yes 
ClassLink Yes 
Clever Yes 
Google Classroom Yes 
PowerSchool Yes 
Schoology Learning Yes 

Integrations

Canvas No 
ClassLink No 
Clever No 
Google Classroom No 
PowerSchool No 
Schoology Learning No 

Pricing Details

$0
Free Trial No 
Free Version Yes 

Pricing Details

$59 one-time payment
Free Trial No 
Free Version No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App Yes 
iPad App Yes 
Android App Yes 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook Yes 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App Yes 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) Yes 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars Yes 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person Yes 

Vendor Details

Company Name

ANTON (solocode GmbH)

Founded

2016

Country

Germany

Website

www.anton.app

Vendor Details

Company Name

Osmo

Founded

2013

Country

United States

Website

www.playosmo.com

Product Features

Product Features

Alternatives

Alternatives

Osmos Cloud CRM Reviews

Osmos Cloud CRM

Osmos Cloud
Sonlight Reviews

Sonlight

Sonlight Curriculum