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Average Ratings 0 Ratings
Description
AIR represents a cutting-edge 3D graphics rendering solution, characterized by its innovative architecture and a comprehensive suite of features aimed at swiftly generating high-quality visuals. As a hybrid renderer, AIR blends the rapid rendering capabilities of scanline techniques—efficiently handling complex scenes, motion blur, and depth of field—with the adaptive precision of on-demand ray tracing, allowing for realistic reflections, soft shadows, global illumination, and caustics. This advanced renderer accommodates a wide variety of geometric shapes, such as polygon meshes, trimmed NURBs, subdivision surfaces, curves, particles, and implicit surfaces, all supported in their original form—eliminating the need for pre-meshing. Additionally, AIR facilitates true sub-pixel displacement and supports both high-dynamic range (HDR) input and output. A hallmark of AIR is its highly customizable shading and procedural modeling capabilities, enabling users to enhance the shading language by implementing new functions through any programming language of their choice. This adaptability empowers artists to push the boundaries of their creativity and achieve unprecedented levels of detail and realism in their projects.
Description
Developing particle simulations for Autodesk 3ds Max can be achieved with greater efficiency than many competing fluid dynamics plugins, enabling artists without coding or scripting skills to utilize a flexible procedural geometry modifier with ease. This tool also offers an intuitive channel-editing interface, akin to what is found in node-based image compositing software. Unlike the Autodesk 3ds Max SDK, it does not provide optimized geometry and particle lookup functions, which is where AWS Thinkbox Stoke excels, allowing for the rapid generation of expansive particle clouds. Additionally, it supports various formats, including PRT and RealFlow BIN, while also facilitating simulations from several popular plugins like FumeFX, Particle Flow, cebas thinkingParticles, and 3ds Max Force Space Warps. Users can create and simulate new fields, such as velocity fields, as well as manage field data through widely accepted formats. This functionality can be seamlessly integrated with 3ds Max subsystems, including Particle Flow, MassFX, Hair and Fur, and various materials and renderers. The user-friendly nature of this solution empowers artists to focus on their creative process without the burden of technical complexities.
API Access
Has API
No
API Access
Has API
No
Pricing Details
$375 per license
Free Trial
No
Free Version
No
Pricing Details
No price information available.
Free Trial
Yes
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
Yes
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
Yes
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
No
In Person
Yes
Vendor Details
Company Name
SiTex Graphics
Country
Unites States
Website
www.sitexgraphics.com/html/air.html
Vendor Details
Company Name
Amazon
Founded
1994
Country
United States
Website
aws.amazon.com/thinkbox-stoke/