Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Create immersive 3D environments using HTML and an entity-component approach for platforms like Quest, Rift, WMR, SteamVR, as well as mobile and desktop devices. A-Frame allows developers to start from a basic HTML file without any installation requirements, making it accessible for newcomers. For those looking to experiment with A-Frame, remixing the starter example available on Glitch, an online code editor that offers instant hosting and deployment at no cost, is an excellent option. As a web framework tailored for crafting virtual reality (VR) experiences, A-Frame leverages HTML, ensuring a straightforward entry point for developers. However, A-Frame goes beyond being a mere 3D scene graph or markup language; its foundation is a robust entity-component framework that delivers a declarative, extensible, and composable architecture for three.js applications. Initially developed within Mozilla, A-Frame is now upheld by its co-creators at Supermedium, designed to facilitate the development of VR content in a user-friendly yet powerful manner. Over time, A-Frame has evolved into one of the most significant open-source VR communities, fostering collaboration and innovation among its users. This community-driven nature further enhances A-Frame's capabilities, as developers continuously contribute to its growth and feature set.
Description
User-Friendly Interface. Entirely web-based platform. Utilizes a drag-and-drop feature, eliminating the need for any coding. Begin creating content without the necessity of specialized equipment or software installations on your personal device. You can develop a VR application even without prior experience. Support for stereoscopic panoramic images and videos is provided, allowing viewers to enjoy a genuine 3D experience. Simply upload 360-degree top-bottom images or videos and activate the “360 3D” feature, or upload 180VR side-by-side or top-bottom content and enable the “180 3D” option. With just one click, you can publish your creations across multiple platforms, including iOS, Android, Oculus Go, Oculus Quest, and Oculus Rift S as Native Apps. Designed for Enterprise Use. You have the option to privately install or distribute your VR applications without needing to submit them to any app store. Marketplace Compatible. Your VR applications can also be launched on platforms such as the App Store and Google Play. Ready for Web Embedding. You can seamlessly integrate your published WebVR application into your website, allowing for easy access and engagement. This versatility makes it an ideal choice for both individual creators and businesses alike.
API Access
Has API
No
API Access
Has API
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
$199 per user per month
Free Trial
Yes
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
No
Vendor Details
Company Name
A-Frame
Website
aframe.io
Vendor Details
Company Name
InstaVR
Country
United States
Website
www.instavr.co
Product Features
Product Features
Virtual Reality
Application Development
No
Augmented / Mixed Reality
No
Collaboration
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
No
Immersive Training
No
Process Simulation
No
Product Visualization
No
Social Sharing
No
User Interaction Tracking
No
Virtual Meetings
No
Virtual Prototyping
No