Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Create immersive 3D environments using HTML and an entity-component approach for platforms like Quest, Rift, WMR, SteamVR, as well as mobile and desktop devices. A-Frame allows developers to start from a basic HTML file without any installation requirements, making it accessible for newcomers. For those looking to experiment with A-Frame, remixing the starter example available on Glitch, an online code editor that offers instant hosting and deployment at no cost, is an excellent option. As a web framework tailored for crafting virtual reality (VR) experiences, A-Frame leverages HTML, ensuring a straightforward entry point for developers. However, A-Frame goes beyond being a mere 3D scene graph or markup language; its foundation is a robust entity-component framework that delivers a declarative, extensible, and composable architecture for three.js applications. Initially developed within Mozilla, A-Frame is now upheld by its co-creators at Supermedium, designed to facilitate the development of VR content in a user-friendly yet powerful manner. Over time, A-Frame has evolved into one of the most significant open-source VR communities, fostering collaboration and innovation among its users. This community-driven nature further enhances A-Frame's capabilities, as developers continuously contribute to its growth and feature set.
Description
The open-source Cardboard SDK enables the development of engaging cross-platform virtual reality experiences for both Android and iOS devices. It incorporates crucial VR functionalities, including motion tracking, stereoscopic rendering, and user interaction, allowing developers to create innovative VR applications or improve current ones that offer VR support. By utilizing the Cardboard SDK, you can craft your own virtual reality experiences tailored for Google Cardboard. This toolkit provides all necessary components for VR development, featuring key elements like motion tracking, stereoscopic visuals, and user engagement through the viewer button. With these tools at your disposal, it's possible to either invent brand new VR experiences or enhance pre-existing applications with virtual reality features. Additionally, the Cardboard SDK permits the transformation of a smartphone into a virtual reality device, enabling the display of 3D environments, the tracking of head movements, and interaction through the detection of user input from the viewer button. Overall, the SDK serves as a comprehensive resource for developers looking to immerse users in virtual reality experiences.
API Access
Has API
No
API Access
Has API
Yes
Integrations
8th Wall
Yes
A-Frame
No
Cardboard SDK
Yes
Google Cardboard
No
Morphic
Yes
Integrations
8th Wall
No
A-Frame
Yes
Cardboard SDK
No
Google Cardboard
Yes
Morphic
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
Yes
Vendor Details
Company Name
A-Frame
Website
aframe.io
Vendor Details
Company Name
Founded
1998
Country
United States
Website
developers.google.com/cardboard