Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
3DCoat stands out as a comprehensive application that equips users with all the necessary tools to transform a simple block of digital clay into a polished, production-ready model, whether organic or hard surface. Currently, over 300 educational institutions worldwide, including universities and colleges, offer courses on 3DCoat, emphasizing its significance in the field. This software is recognized as one of the most sophisticated solutions for crafting intricate 3D models. Unlike other applications in this sector that often focus on a singular function, such as Digital Sculpting or Texture Painting, 3DCoat excels by offering top-tier capabilities across various stages of the asset creation workflow. Its functionalities encompass Sculpting, Retopology, UV Editing, PBR Texture Painting, and Rendering. Because of this versatility, it can be described as a comprehensive suite that combines 3D texturing software, 3D texture painting software, a 3D sculpting program, Retopology software, UV mapping software, and 3D rendering software into one platform. Ultimately, 3DCoat eliminates the necessity of acquiring and mastering multiple specialized software packages, streamlining the creative process for artists and designers alike. This all-in-one approach not only saves time but also enhances productivity by allowing users to focus on their creative vision without the distraction of switching between different tools.
Description
We create a three-dimensional signed distance field (SDF) and a textured field using two latent codes. DMTet is employed to derive a 3D surface mesh from the SDF, and we sample the texture field at the surface points to obtain color information. Our training incorporates adversarial losses focused on 2D images, specifically utilizing a rasterization-based differentiable renderer to produce both RGB images and silhouettes. To distinguish between genuine and generated inputs, we implement two separate 2D discriminators—one for RGB images and another for silhouettes. The entire framework is designed to be trainable in an end-to-end manner. As various sectors increasingly transition towards the development of expansive 3D virtual environments, the demand for scalable tools that can generate substantial quantities of high-quality and diverse 3D content has become apparent. Our research endeavors to create effective 3D generative models capable of producing textured meshes that can be seamlessly integrated into 3D rendering engines, thereby facilitating their immediate application in various downstream uses. This approach not only addresses the scalability challenge but also enhances the potential for innovative applications in virtual reality and gaming.
API Access
Has API
Yes
API Access
Has API
No
Integrations
No details available.
Integrations
No details available.
Pricing Details
$49 one-time payment
Free Trial
Yes
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
3DCoat
Founded
2007
Country
Ukraine
Website
3dcoat.com/features/
Vendor Details
Company Name
NVIDIA
Country
United States
Website
nv-tlabs.github.io/GET3D/
Product Features
3D Modeling
2D Drawing
No
Animation
No
Annotations
No
Bill of Materials
No
Character Modeling
No
Collaboration Tools
No
Component Library
No
Data Import / Export
No
For 3D Printing
No
For Architects
No
For Manufacturers
No
Reference Management
No
Simulation
No