Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Engage younger audiences with culture by transforming your surroundings into an interactive and playful experience. By showcasing heritage, regional history, local customs, notable figures, locations, traditions, and art, you can create a geolocated, interactive, and gamified tour enhanced by augmented reality. If your aim is to provide a technological solution that makes culture more appealing and accessible, as well as to offer sustainable tourism options that enrich the experiences of both locals and visitors, then consider presenting your audience with a captivating brand experience. This can be achieved through a fresh narrative style, and we provide you with a swift and adaptable solution. With the 2iXR app, users can immerse themselves in culture while having fun; you can highlight your local traditions in storytelling, develop geolocated routes or scavenger hunts, and gamify these experiences using augmented reality. As users navigate the 2iXR map, they can explore points of interest in your narrative, which are illustrated on both the app’s 2D and 3D maps, ensuring an engaging adventure. By integrating technology with cultural exploration, you foster a deeper connection between the younger generation and their heritage.
Description
Educaplay is an interactive learning and gamification platform designed to help educators, trainers, and organizations create engaging digital learning experiences. The platform allows users to transform traditional educational content into interactive activities that promote participation, reinforce knowledge, and support active learning methodologies.
With an intuitive interface and ready-to-use templates, Educaplay enables users to create a wide variety of interactive learning activities, including quizzes, video-based questions, crossword puzzles, word searches, matching games, and interactive maps. These activities can be easily shared through links, embedded into websites, or integrated into learning environments, making the platform suitable for both classroom use and large-scale online training programs.
Educaplay is widely used in schools, universities, e-learning platforms, and corporate training environments where engagement and learner participation are key factors for successful learning outcomes. By incorporating gamification elements, the platform helps transform static content into dynamic experiences that motivate learners and improve knowledge retention.
The platform integrates with popular learning management systems (LMS) such as Moodle, Canvas, Google Classroom, and Microsoft Teams, allowing organizations to incorporate interactive activities directly into their existing learning ecosystems. Educaplay also supports SCORM export, making it compatible with most corporate LMS platforms and e-learning environments.
Educaplay is used for a variety of training scenarios, including online courses, blended learning programs, classroom engagement, employee onboarding, compliance training, and knowledge assessment.
API Access
Has API
No
API Access
Has API
No
Integrations
Blackboard Learn
No
Canvas
No
Google Classroom
No
Microsoft Teams
No
Moodle
No
Schoology Learning
No
Integrations
Blackboard Learn
Yes
Canvas
Yes
Google Classroom
Yes
Microsoft Teams
Yes
Moodle
Yes
Schoology Learning
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
$4.75/month/user
Educaplay offers flexible pricing.The platform includes a Free Basic plan ($0) that allows users to create and share interactive learning games with core features. Paid subscriptions start with the Advanced plan (about $57 per user/year or $9.50/month), which removes ads and provides additional features.
Subscriptions can be paid monthly or annually, with yearly plans typically offering around a 20% discount compared with monthly pricing, and team plans are available for organizations that need multiple licenses.
Subscriptions can be paid monthly or annually, with yearly plans typically offering around a 20% discount compared with monthly pricing, and team plans are available for organizations that need multiple licenses.
Free Trial
Yes
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
Yes
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
No
Webinars
No
Live Training (Online)
Yes
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Apleaners
Founded
2020
Country
Spain
Website
2ixr.com
Vendor Details
Company Name
Create Play & Learn SL
Founded
2010
Country
Spain
Website
www.educaplay.com
Product Features
Gamification
Badge Management
Yes
Collaboration Tools
No
Contest Management
Yes
Feedback Management
Yes
For Call Centers
No
For Developers
No
For Education
No
For Onboarding
No
For Sales
No
Goal Setting / Tracking
Yes
Leaderboards / Activity Tracking
Yes
Performance Metrics
Yes
Rewards Management
Yes
Product Features
Gamification
Badge Management
No
Collaboration Tools
No
Contest Management
No
Feedback Management
No
For Call Centers
No
For Developers
Yes
For Education
Yes
For Onboarding
No
For Sales
Yes
Goal Setting / Tracking
No
Leaderboards / Activity Tracking
No
Performance Metrics
Yes
Rewards Management
No